
There's one scenario about three-quarters in where you'll face valkyrie and brawlers, and it's an absolute bastard. Often, it's an uneven match-up, meaning the opposing army has a higher point-value than you, so you have to be canny. A campaign of increasingly hard scenarios uncovers it, pitting challenges against you and restricting what you have to spend. But there's hidden complexity here too - strategy under all the seemingly random flailing. TABS will grab bystanders, believe you me, and its uncomplicated nature will enthrall them. It radiates cheeriness with bright colours and cartoony polygonal characters, and worlds. What's more, TABS is gorgeous to look at. The physics-based ridiculousness makes for an unpredictable maelstrom every time. The other half of the fun comes in simply watching the carnage unfold. I turn my back for one minute and my son has all hell break loose! #tabs /Jl2wdowsOC- Bertie 🏳️⚧️🌱🤸 ApTo see this content please enable targeting cookies. In TABS, they behave like the Pied Piper, baiting the opposing army into following them - right off the edge of the map if needs be!

And those snake archers? They actually shoot snakes.Įven bards are not boring. They have units such as wheelbarrow which charge into the opposing ranks, or longships which are carried and thrown on the enemy - they don't sail at all! There's a monkey king, headbutters, haybalers and stoners(!). There's the Stone Age faction, Farmer, Medieval, Ancient, Viking and, as of about a week ago, Dynasty (Pirate and Renaissance are on the way) and they're all a bit silly. Or you might spend 4000 points on two Zeus-es, or 4200 on three scarecrow, which are better than they sound. You might spend 2230 points on a mammoth, for instance, or use the same amount to buy four flying Valkyrie - they're a bloody nuisance. What's in your army depends on how many points you have to spend. You spend points to build an army, place it, then sit back and watch the fight - you don't control anything in real-time other than the camera. It is a raspberry in the face of serious army-commanding games and I love it for it. It has a googly-eyes and lollops like a drunken marionette. And TABS, as everyone calls it, doesn't have a straight face. It's not accurate, of course - no one describes anything as "totally" with a straight face.

no longer! Now we have Totally Accurate Battle Simulator. As mobile phones become more capable of handling more demanding games, the market grows more prominent.Who would win in a fight out of Zeus and a mammoth? Minotaurs against halflings? Snake archers against potion sellers? They're the showdowns society yearns for but history denies. While details about the TABS Mobile port are sparse, support will more than likely be healthy. Thus the port is being produced by XD Inc, a Chinese developer known for developing Torchlight Infinite, set to launch later this year. Landfall Games is currently focused on and working with other upcoming projects.

The smartphone port looks great and features all characters from the original, but questions about performance have been arising. While the news and trailer only reveal so much, the news about Totally Accurate Battle Simulator mobile is interesting. It's official! Totally Accurate Battle Simulator is getting a Totally Accurate Mobile Port!Īll 100+ unique classes of Wobblers will all be available right in the palm of your hands.
#Tabs totally accurate battle simulator play android#
Announced on a new Twitter page, Totally Accurate Mobile Port will bring the TABS action to iOS and Android devices. Having retained such long-standing support post-launch, Landfall Games is bringing a brand new way to play TABS. While the graphics are very polygonal and the fighters extremely wobbly, the game quickly adorned a cult following, amassing new updates with more features and characters, adding to the success of the title. Totally Accurate Battle Simulator started with the concept of pitting two opposing forces, red and blue, and seeing which team comes out alive. Yet, Landfall Games decided to push the concept to its limit with an absurdist take on the arena fighting game. However, many wondered what the boundaries of such simulation titles were beginning to reach. Whether it is simulator games of recent years or life simulators, it is a prevailing genre that is evolved quite a lot. Simulation games have long since been a creative mainstay in gaming genres.
